Crunchy Roles: Why Crunch Isn’t Always Avoidable but Should Be
This past Episode of Furidashi podcast has Lauryn and Nicholas discussing the insider’s and outside perspectives on crunch. Why…
Learn more about game dev and game design in articles based on questions you’ve asked! Here’s where I share my experience working in the industry from indie to AAA. See what it’s like being a woman in games.
This past Episode of Furidashi podcast has Lauryn and Nicholas discussing the insider’s and outside perspectives on crunch. Why…
Let’s be honest. You skip tutorials, right? But what if we looked at HOW we should do them so you can see why you skip some (but need others).
Hi everyone and welcome back after the US Thanksgiving holidays! Today’s topic is about how camera perspective in game…
Learn about ludonarrative harmony in this game design overview explaining what it is, why its important, and how it makes better games.
Ever wanted to start a game but didn’t know where to begin? Grab my free GGD template to start on your quest to victory!
Part of the being a women in game series, this article addresses how to speak up for women and how to promote allies at your company. #GameDevWomen
The first in a multi-post series about what it’s like to be a woman in games. Answer: what is it like?
Learn why I love Ahsoka Tano and what she means to me as a woman in games.
Games always seems like a mystery to “outsiders.” But really, it’s not. We’re just ordinary people with ordinary stories….