Media and Press

Keynote & Industry Talks

  • Creating Player Expertise: Player-Driven Tutorial Onboarding Methodology, GDC 2026
  • How Narrative Design Can Align Levels and Art Around Themes/Tone, GDC 2025

Guest Lectures 

  • Non-Linear Narrative in Game Design,” University of Tulsa, Oklahoma, Tandy School of Computer Science & Gaming (CSG), Creative Technologies 101, Fall 2025 (Digial)
  • “How I Got Into Games,” part of EPX Studio, University of Iowa, EPX Animation & Gaming Conference Spring 2019 (In Person)
  • “Writing For games,” University of Iowa, English Major Career Opportunities, Fall 2018 (Digital)

Featured Press & Publications